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Good stuff !

For thoses who are wondering how to fix the color not working : Change line 55 “COLOR.rgb = vec3(0.0)” to “COLOR.rgb = base_color.rgb;”

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Very nice! Although looks like the base_color uniform isn't used in the shader? Just had to set COLOR near the bottom to get it working :)

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oh thanks for notifying me! I'll fix it when I get home.