← Return to Impact VFX - Godot 3D
Devlog
- February 04, 2026 by Binbun#3D, #Animation, #Effects, #Explosions, #Godot, #Low-poly, #Magic, #Shaders, #vfx, #updateAdded Better handling of animations with the option to reset particles when animation loops. Speed Scale now affects the scrolling speed of textures in shaders too (previously just particle emission a... Continue reading

- January 31, 2026 by Binbun1#3D, #Animation, #Effects, #Explosions, #Godot, #Low-poly, #Magic, #Shaders, #stylized, #vfxChanges Fixed issue where transparency didn't work after export... Continue reading

- January 29, 2026 by Binbun2#3D, #Animation, #Effects, #Explosions, #Godot, #Low-poly, #Shaders, #stylized, #vfx, #UpdateAs I work on new Godot VFX Packs I tend to iterate on the structure of them. Thanks to a very kind user it came to my knowledge that this has caused compatibility issues with my other packs due to dif... Continue reading

- January 22, 2026 by Binbun2#3d, #animation, #vfx, #godot, #explosions, #effects, #low-poly, #shaders, #magic, #stylizedUpgrade the visuals of your Godot game with Impact VFX . Give juice to interactions, add impact to your mechanics, or simply fill in the gaps with these customizable game ready visual effects. Include... Continue reading

