← Return to Magic Projectiles VFX - Godot 3D
Devlog
- March 12, 2026 by Binbun1#3D, #Dark Fantasy, #Effects, #Fantasy, #Godot, #Magic, #Procedural Generation, #Shaders, #vfxVideo showcasing all the effects (also viewable on the page of this pack):... Continue reading

- February 04, 2026 by Binbun2#3D, #Dark Fantasy, #Effects, #Fantasy, #Godot, #Magic, #Procedural Generation, #Shaders, #vfxAdded Better handling of animations with the option to reset particles when animation loops. Speed Scale now affects the scrolling speed of textures in shaders too (previously just particle emission a... Continue reading

- January 31, 2026 by Binbun1#3D, #Dark Fantasy, #Effects, #Fantasy, #Godot, #Magic, #Procedural Generation, #Shaders, #vfxChanges Fixed issue where transparency didn't work after export... Continue reading

- January 30, 2026 by Binbun2#3D, #Dark Fantasy, #Effects, #Fantasy, #Godot, #Magic, #Procedural Generation, #Shaders, #vfxThe Grand Mage has given me the task to deliver spells to you, but this time I've chosen to disobey their rule and give them out for free . These projectiles will fit right into your fantastical world... Continue reading

